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Timerover51's Daily Thoughts Blog Tools Rate This Blog
Creation Date: October 28th, 2017 08:28 PM
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My Daily (sort of) Thoughts on Various Topics. Not Politically Correct.
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In Moot Member Blogs CE Vehicle Design Entry Tools Rate This Entry
  #137 New May 12th, 2019 05:34 AM
Well, I will have to see how much hot water I get into for giving a not exactly favorable review for the new Cepheus Engine Vehicle Design Guide. That was based on looking it over somewhat quickly, looking at stuff that I know a fair amount about. It would be nice if people doing these would spend a bit more time in research before putting them out. Then making one design guide to fit every vehicle is something that for which I really have a low opinion. If you want to make design guides, make one for land surface vehicles, one for nautical vehicles, and one for aerial vehicles. Then inventing an entirely new combat system for armored vehicles. There are an awful lot of very good rules sets for armored combat out there, and I suspect that most of them are a lot easier to use than the ones in the book. Ditto for naval warfare. Aerial warfare is a different ball of wax, as you are woking in three dimensions.

I did not look over their air-to-ground rules, as I have a lot of data on that, from World War 2, Korea, Vietnam, and the 1991 Gulf War. Then there is lethal radius for weaponry. I will need to think about posting a link to some terminal ballistics data from World War 2, which shows the fragmentation pattern from an artillery shell. It is quite interesting. I gave Marc some copies a year ago showing it. I will have to see it is shows up in the new Traveller edition.

I suspect that Michael Johnson is not going to be very happy with me.

Edit Note: A Greek Trireme takes up more shipping space that a 38-gun sailing frigate. 'Nuff said? 'Nuff said.
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