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Blue Ghost's Blog Blog Tools Rating: Rate This Blog
Creation Date: March 1st, 2010 07:15 PM
Blue Ghost Blue Ghost is offline
Musings of a Knight of the Imperium.
Blog Info
Status: Public
Entries: 455
Comments: 111
Views: 86,958

In Moot Member Blogs Traveller thoughts Entry Tools Rate This Entry
  #455 New December 16th, 2018 06:10 PM
From the infamous "Wikipedia" has this to say about Traveller;

The original booklets were promoted as generic rules for running general science fiction role-playing games with no official setting. However, in the adventures and supplements that soon followed a suggested setting began to emerge, in which the human-dominated Third Imperium was the largest interstellar empire in charted space, a feudalistic union of worlds, where local nobility operate largely free from oversight, rest
...More Read More
Views: 3
In Moot Member Blogs Computerizing games Entry Tools Rate This Entry
  #454 New December 15th, 2018 07:02 AM
Back in the 80s there was a huge effort by a variety of people to bring computerized automation to table top games.

The only problem with that is that part of the experience is actually holding your character sheet or combat sheet and looking at your character's, combat vehicles, starship's stats, and making decisions based on what's in your hand before you move your piece or roll the dice.

Back then I kept my trap shut because I figured the "smart people" coding stuff for computers and ...More Read More
Views: 3
In Moot Member Blogs Pining for the 80s Entry Tools Rate This Entry
  #453 New December 6th, 2018 09:59 AM
Anger over with, back to writing. I've got a better handle on what I went through over the last several years. Oh well. Whatever.
Views: 8
In Moot Member Blogs DOOM was a HL wannabe Entry Tools Rate This Entry
  #452 New December 2nd, 2018 07:03 AM
Half Life was the game DOOM wanted to be. Both have teleportation incidents, but there's more story to Half Life than to DOOM.

It's just my usual idiocy latently kicking in from all the TSRs I've had running since I was a pre-teen or before, eating up my wetware's RAM and processing power.

I mean Teleportation accidents are kind of old hat for scifi, but I'm guessing the ID guys used demons and what not because they didn't have the resources to create a larger scheme of art like Valv ...More Read More
Views: 10
In Moot Member Blogs Seaquest DSV thoghts Entry Tools Rate This Entry
  #451 New December 1st, 2018 12:44 AM
So, I'm watching my Region 4 VISVISION / MADMAN release of the Seaquest TV series, and yeah, it's for teenagers and the general family with an emphasis on the pre-teen bracket. The Seaquest itself suffers the same design flaws of the Voyager from Voyage to the Bottom of the Sea, in that it's not very aquadynamic, and is more of a space ship like design a-la a scifi series (which it ultimately became) as opposed to a near future "speculative fiction" type of show--which is how it started out.
...More Read More
Views: 9
In Moot Member Blogs Talking to Blue Ghost Entry Tools Rate This Entry
  #450 New November 30th, 2018 04:21 AM
So apparently conversation is a means of getting people with buckshot thought processes back on track.

In spite of my over analysis of Traveller, scifi, fantasy and other junk, I'm actually pretty straight forward in emails and direct face to face conversation.

So, on that note, . do I resent it? Yeah, because I don't "hear voices" in my head I don't think i'm Napoleon, or any such BS. I'm just a normal PO'd dude whose mother used psychiatry like some people use aspirin.

Eno ...More Read More
Views: 12
In Moot Member Blogs Why DOOM was just okay Entry Tools Rate This Entry
  #449 New November 30th, 2018 12:32 AM
The first FPS game I ever played was some maze thing for the IBM PC back in the mid 80s (84? I'm not sure). You controlled a cross hair, walked through an endless maze, and shot stuff or interacted with it. It may have been provided by Prodigy (the "ISP" of its day), but again I can't be certain.

The point being that DOOM was not the first FPS. But it was an interesting game, and brought to scifi computer fans alike the real-time "shooter" that, at the time, was the holy grail of gamin ...More Read More
Views: 9
In Moot Member Blogs Why Half Life 2 stinks. Entry Tools Rate This Entry
  #448 New November 24th, 2018 09:01 PM
The graphics are sexier, the weapons are more tangible and fleshed out, there's humor, there's romance, there's Barney the conspiracy theorist security guard, head crabs, one of the generic scientists from the first game what's not to like?

Because some POS Hollywood screenwriter dipped his pen (to keep it G-rated) into a hole where it didn't belong.

Half Life was aimed at anybody who wanted to play another Quake-2 engine game, and who were also tired of the Strogg. There was no spec ...More Read More
Views: 16
In Moot Member Blogs Thank goodness for Half Life Entry Tools Rate This Entry
  #447 New November 16th, 2018 06:06 AM
Half Life started out as a mod for Quake 2. When Quake 2 came out I of course bought it, and got reasonably good at it. Some time after that Half Life came out. I can't remember how long it was...checking...Wiki says a year. Eh, that doesn't sound right, but either way I skipped it for the longest time. I didn't buy it until sometimes in the early 2000s.

Why is this important? Because you, the player, are in the shoes of Gordon Freeman, and it's a good old fashioned alien invasion st ...More Read More
Views: 16
In Moot Member Blogs Stripping away scifi #65 Entry Tools Rate This Entry
  #446 New November 15th, 2018 07:55 PM
This is more of a general thoughts on media in general, though leaning towards the science fiction genre.

Ever since I was a kid watching Captain Kangaroo in the morning and cartoons after school, as well as Star Trek and sitcoms, I've always had a sense of the shows being incomplete or holding something back.

As an adult I now understand how popular TV was organized during the 60s and thereon, and seeing a number of situation comedies aimed at families from the 60s up to today, and see ...More Read More
Views: 17

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